

- CALL TO ARMS MOD TO REMOVE SMOKE INSTALL
- CALL TO ARMS MOD TO REMOVE SMOKE UPDATE
- CALL TO ARMS MOD TO REMOVE SMOKE FULL
- CALL TO ARMS MOD TO REMOVE SMOKE DOWNLOAD
This mod does not handle displaying the information on its own - instead, it calls certain PocoHud functions to display the tracked information as though PocoHud itself were tracking it **PocoHud's *Buff* feature must be enabled for this mod to have any effect**
CALL TO ARMS MOD TO REMOVE SMOKE DOWNLOAD
PocoHud must be installed for this mod to function (you will be prompted to download it through BLT if it has not already been installed) This mod integrates its options menu as a submenu of BLT's *Mod Options* menu. ***Do not* put this mod inside the PocoHud folder**. side-by-side with PocoHud and all other BLT mods)**.
CALL TO ARMS MOD TO REMOVE SMOKE INSTALL
Installation of the mod is straightforward - simply install the mod **the same way as any other BLT mod (i.e. All dependencies **must** be installed for this mod to function)* *(you will be prompted to download these in-game if they are not installed.
CALL TO ARMS MOD TO REMOVE SMOKE UPDATE
This is by design to allow any skill changes that OVK make to take effect immediately, without requiring me to manually update my mirrored copy of the code within the mod for compliance with their new intent. # For this reason, game updates *may* cause some trackers to incorrectly reflect certain skill states until I update them to account for the new changes. # Note: This mod *heavily* favors game stability over skill tracking correctness, and attempts to avoid duplicating or otherwise influencing the game code wherever possible by tracking them externally through events (preferred for efficiency) or polls (if there is no other option). Note that this mod does not handle displaying the information itself - instead, it calls certain PocoHud functions to display the tracked information as though PocoHud itself were tracking it. Bulletstorm skill duration and potentialĮach of the above trackers can be independently disabled in this mod's options menu. Sociopath perk deck cooldowns (only one indicator will be shown) Uppers skill range gauge and auto-heal cooldown Biker perk deck kill count and overall cooldown Anarchist perk deck passive armor regen gain amount and cooldown, and Lust for Life perk cooldown Sixth Sense skill initial delay, sensing cooldown, and detected unit count (only while highlighted) Cumulative dodge chance (after the armor penalty is applied) Bloodthirst skill melee damage boost and weapon reload speed boost duration Running From Death skill weapon swap / reload speed boost and move speed boost durations Up You Go skill damage reduction duration Second Wind skill move speed boost duration Unseen Strike skill damage avoidance and critical hit chance boost durations Ammo Efficiency skill duration and headshot count Forced Friendship skill damage absorption Grinder perk deck stacking cooldown and regen duration Maniac perk deck stack refresh and decay intervals Armorer perk deck damage invulnerability duration and cooldown This mod extends PocoHud to add support for tracking and displaying the following information: Overrides applied by the mod (minimum defaults to 128 since 32 is likely to Added options for controlling the minimum and maximum streaming chunk size (thanks to TheRobbebas for reporting the issue) Fixed the setting adjustment not being triggered for Crime Spree hosts Added an empty placeholder icon (cba to make a proper one atm) when the mission briefing GUI is shown)Ġ.0.2 / revision 4 'Slower than sloths, molasses, and glaciers': Transitioning from in-game back to the main menu / lobby (applies to both Added additional hooks to force the Streaming Chunk KB setting back to 4096

PlayerManager:spawned_player() to resolve issues with the setting Replaced the NetworkGameSetup:init_finalize() hook with one applied on Setup:init_finalize() instead so it is invoked across all game states Replaced the MenuSetup:init_finalize() hook with a generic one applied on This mod was improved upon with feedback from *slidedrum* and *McKillem* (also shoutout to *Sounds\_of\_the\_Future* as well for letting more people know of the existence of this mod prior to its formal release) The localizations loading code was from *TdlQ*'s excellent Lobby Player Info mod Installation of the mod is straightforward - simply install the mod the same way as any other BLT mod.
CALL TO ARMS MOD TO REMOVE SMOKE FULL
This is done to work around (), while still allowing game resources to be loaded at full speed if the local player has not spawned into the level yet. This mod adjusts the *Streaming Chunk KB* setting based upon whether the game state is currently in the menu or in-game.
